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Archive for the ‘actionscript’ Category

New game from Chompgames – Word Hunt

Hi all,

I first apologise for the long break from blogging. Yes, the last quarter has been busy as an evangelist at Nokia. Recently out of my love for Flash, I re-skinned one of my old keypad games and published it to the Ovi Store. It’s currently available for Free – limited period.

Word Hunt is a keypad version of my own popular game, Happy Sun. Happy Sun made enormous amounts of downloads on the Ovi Store. The game is basically jumbling letters to make meaningful words. You can also request for clues.

Security Analysis Of Flash Applications..!!

While my primary involvement at Adobe happens to be around the ActionScript language, I also have some background in security, and recently I have been thinking about channeling some of that into designing and implementing tools for secure programming in ActionScript. ActionScript programs are compiled to run as Flash applications (on the web) or as AIR applications (on the personal computer / mobile device); as such, they are run on platforms with security models, and their security on those platforms is controlled by various security mechanisms, both at the language-level as well as at the platform-level. (More here.(Adobe blogs)….>)

Facebook Graph API Development with Flash: Beginner’s Guide’s by Michael James Williams

Facebook Graph API Development with Flash: Beginner’s Guides by Michael James Williams, his twitter ID:@MichaelJW (Published by Packt Publishing Ltd. ISBN 978-1-849690-74-4, with TOC and Index) is a surprisingly comprehensive how-to book that should be on the book shelf of all levels of flash Developers, especially those who starting to work on Facebook API Development with Flash.

This work includes some of the topics that are covered in “Accessing the Graph API through a Browser,” traversing the Graph and other instances. But it goes well beyond that. Although I’ve been in writing my tutes in several flash websites for long time, I was delightfully surprised to read about some interesting topics that are rarely talked about in books of this kind.  In Chapter 5: Search Me; in Chapter 6: Adding to the Graph; quite interestingly in Chapter 7: FQL Matters (Yes, it is FQL, Facebook’s version of the database language SQL) and a lot more.

The scope and quality of this book is no doubt directly related to the excellent credentials of its author. Michael James Williams is a technical concept writer and freelance Flash developer. He is the technical editor for the tutorial website “Activetuts+” and also runs his own blog about Flash game development. He currently lives in England, in a nice little town that has both a river and a canal. As per his say, he has been using Facebook since it was just some site that his American housemate wouldn’t stop talking about.

His method of delivery is to introduce the main idea, the concept of a writing category, and then take the structural components of the document in question and explain each action component in detail. We can feel the patient hand of a well-seasoned developer leading the reader chapter by chapter towards knowing in detail.

For example, before explaining the individual components of this book (Abstract, Introduction, Body, Conclusion, pop quiz), the author first explain the major steps involved in approaching and researching. Much forethought and planning went into the preparation of this 324 pp. Beginner’s Guide, obviously.

Those who’d like to do some developing Facebook apps in Flash will be delighted by the chapter 6 devoted to “Adding to the Graph.” I found the list of topics of “Putting it online” on p. 265 very useful too.

Every chapter is capped by “Topics” section, which presents many visual elements that the reader/student is asked to cope with by coming up with the correct solution, as explained within the chapter.

The book is so thorough that even topics such as how to use Facebook features, what’s that got to do with the Graph API, and the basic rules of Facebook’s security restrictions and its access are also covered. Oh, let’s also not forget the delightful support of Packt Publication and others that adds a welcome light touch to this serious volume.

Highly recommended e-book for anyone who works or intends to work on Facebook applications as well as those learning in a classroom settings.

 

Google Now, Enhancing SWF Indexing..!!

This is amazing news indeed. Its has been feature talk with many of clients and colleagues all long for many years.

Currently almost any text a user can see as they interact with a SWF file on your site can be indexed by Googlebot and used to generate a snippet or match query terms in Google searches. Additionally, Googlebot can also discover URLs in SWF files and follow those links, so if your SWF content contains links to pages inside your website, Google may be able to crawl and index those pages as well.

Yesterday, Google announced that they have now expanded their SWF indexing capabilities

Last month we expanded our SWF indexing capabilities thanks to our continued collaboration with Adobe and a new library that is more robust and compatible with features supported by Flash Player 10.1. Additionally, thanks to improvements in the way we handle JavaScript, we are also now significantly better at recognizing and indexing sites that use JavaScript to embed SWF content. Finally, we have made improvements in our video indexing technology, resulting in better detection of when a page has a video and better extraction of metadata such as alternate thumbnails from Flash technology based videos. All in all, our SWF indexing technology now allows us to see content from SWF files on hundreds of millions of pages across the web.

Read the full blog post on the Google Webmaster Central blog.

Adobe Announces Availability Of Flash Player 10.1 For Mobile & Devices To Its Platform Partners ……..!!

Via Adobe, yesterday Adobe announce the availability of Flash Player 10.1 for Mobile.

“Adobe Systems Incorporated (Nasdaq:ADBE) today announced the release of Adobe® Flash® Player 10.1 to mobile platform partners. Redesigned from the ground up with new performance and mobile specific features, Flash Player 10.1 is the first release that brings the full Web across desktops and devices. Mobile users will now be able to experience millions of sites with rich applications and content inside the browser including games, animations, rich Internet applications (RIAs), data presentations and visualizations, ecommerce, music, video, audio and more.

Already one of the top free apps on Android™ Market today, Flash Player 10.1 will be available as a final production release for smart phones and tablets once users are able to upgrade to Android 2.2 “Froyo.” Devices supporting “Froyo” and Flash Player 10.1 are expected to include the Dell Streak, Google Nexus One, HTC Evo, HTC Desire, HTC Incredible, DROID by Motorola, Motorola Milestone, Samsung Galaxy S and others. Flash Player 10.1 was also released to mobile platform partners to be supported on devices based on Android, BlackBerry, webOS, future versions of Windows® Phone, LiMo, MeeGo and Symbian OS, and is expected to be made available via over-the-air downloads and to be pre-installed on smart phones, tablets and other devices in the coming months.”

kris

Adobe Whitepaper – Rich Internet applications Across Devices: The Emergence Of Contextual Applications

 “At Adobe, we believe that this is a pivotal time in the history of software development. Cloud-based computing has combined with increased user expectations for interactivity and engaging experiences leading to the rise of rich Internet application (RIA) development. The creation of social networks and platform as a service (PaaS) offerings is enabling applications to grow at unprecedented rates by leveraging existing user networks.  The expanding number and diversity of Internet-connected devices has opened up additional software development platforms for developers and enabled them to create entirely new user interaction models and business opportunities. Together, these three technology trends are converging to deliver major innovations that will have lasting effects on the way web applications are built, delivered, and used.”

Flash Lite Blog: Youness Ghanim From Sony Ericsson

(Via Biskero.org’s Alessandro)

Here is a new blog related to Flash Lite from Sony Ericsson: Youness Ghanim.  It’s great to see an official blog from Sony Ericsson about Flash Lite.

Call For Sessions At Adobe DevSummit To Be Held In Chennai And Hyderabad

devsummit

Adobe DevSummit is the biggest annual developer event focused on the Adobe Flash Platform. This event attracts a rich demographics of  pan across devigners(designers and developers) in India.  Adobe has been consistingly showcased path breaking technologies at DevSummit.

For the first time, Adobe DevSummit is coming to both Chennai and Hyderabad in India.

  • Adobe DevSummit in Chennai will be on 24th November, 2009
  • And again Adobe DevSummit in Hyderabad on 1st December, 2009

Adobe DevSummit is keen to have the experts from the Adobe developer community take the stage and share their knowledge and insights on Adobe Flash Platform. Please find more details and submit your session proposals at the URL below.  Adobe Flashahead team will be posting more details on the event and venue too soon.

Click here to submit your session proposals.

In spite of my vacation during this events, I will try to amend my schedules to attend this session in Hyderabad.

Adobe Flash CS5 sneaks out from FOTB’09

 

There had been varied rumors had been flying around for a few days before this FOTB’09 that that we would be able to check some sneak peaks at this year’s Adobe keynote, and that’s exactly what happened. Richard Galvan and Mark Anders, “Senior” Principle Scientist at Adobe, were back again this year with an update on the Flash platform and a sneak peek on Flash CS5 and the new Flash Mobile features. YES. IT IS FLASH CS5
Marc Anders started off by going over the current platform situation and Flash Player 10 installs continue to impress. New figures due out shortly will put the coverage at over 90%. Mark used some community demos to run through features in the Flash Player 10 and AIR runtimes. (Click any of the images to see the high-rez version)
Flash CS5
Richard Galvan gave us our first sneak peak of “Viper” Flash Professional CS5. The big news for developers is that Flash authoring finally gets integration with FlashBuilder. If you’re using Flash CS5, a new FlashBuilder project can be created from Flash CS5 through a new export dialogue.

 

There had been varied rumors had been flying around for a few days before this FOTB’09 that that we would be able to check some sneak peaks at this year’s Adobe keynote, and that’s exactly what happened. Richard Galvan and Mark Anders, “Senior” Principle Scientist at Adobe, were back again this year with an update on the Flash platform and a sneak peek on Flash CS5 and the new Flash Mobile features. YES, IT IS FLASH CS5.

Marc Anders started off by going over the current platform situation and Flash Player 10 installs continue to impress. New figures due out shortly will put the coverage at over 90%. Mark used some community demos to run through features in the Flash Player 10 and AIR runtimes. 

Flash CS5

Richard Galvan gave first sneak peak of “Viper” Flash Professional CS5. The big news for developers is that Flash authoring finally gets integration with FlashBuilder. If you’re using Flash CS5, a new FlashBuilder project can be created from Flash CS5 through a new export dialogue.

Rest will be followed here in Flashmagazine.

 

Sony Ericsson Flash Lite™ UI Components 2.0 Beta Now Available.

Just last week, Sony Ericsson has released Flash Lite™ UI Components version 2.0 beta. Sony Ericsson UI components enable Flash developers to build custom user interfaces in a fraction of the time it used to take, without compromising too much on performance and memory.

The components can also be used with Sony Ericsson’s Project Capuchin, where the UI presentation is designed in Flash Lite™ while the data logic is provided by Java code.

This 18 new components have been introduced in version 2.0 beta, greatly extending the possibilities of your Flash applications without running out of memory and are optimized for SEMC devices, and mostly suited to run Capuchin.

  • Action List Dialog
  • Basic Dialog
  • Confirmation Dialog
  • Image
  • Infotip
  • List Check Box
  • List Radio Button
  • Notification
  • Options Menu Top Level
  • Options Menu Sub Level
  • Scrollable Area
  • Scrollable Text
  • Slider
  • Status Bar
  • Text
  • Title
  • Toolbar Fixed
  • Toolbar Floating 

Some examples of these new UI components in 2.0 beta are here below

toolbar_float_180pxw
actionListDialog_180px_0001

 

optionsMenuSublevel_180px2

 

components_montage.png

Other original components include:

  • Action List Dialogue
  • Check Box
  • Dialogue
    • Warning
    • Error
    • General question
    • Confirmation
    • Information
  • Image
  • Infotip
  • Notification
    • Options Menu
    • Top Level
  • Sub level
  • Progress Indicator
  • Push Button
  • Radio Button
  • Lists
    • Single-row List
    • Single-row List with Icon
    • Two-row List with Icon
    • Check Box List
    • Radio Button List
  • Slider
  • Scrollable Area
  • Scrollable Text
  • Soft Keys
  • Status Bar
  • Text
  • Title
  • Toolbar
  • Wait Indicator

Download the Components here.