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Archive for the ‘ADOBE FLASH CS5’ Category

Security Analysis Of Flash Applications..!!

While my primary involvement at Adobe happens to be around the ActionScript language, I also have some background in security, and recently I have been thinking about channeling some of that into designing and implementing tools for secure programming in ActionScript. ActionScript programs are compiled to run as Flash applications (on the web) or as AIR applications (on the personal computer / mobile device); as such, they are run on platforms with security models, and their security on those platforms is controlled by various security mechanisms, both at the language-level as well as at the platform-level. (More here.(Adobe blogs)….>)

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Facebook Graph API Development with Flash: Beginner’s Guide’s by Michael James Williams

Facebook Graph API Development with Flash: Beginner’s Guides by Michael James Williams, his twitter ID:@MichaelJW (Published by Packt Publishing Ltd. ISBN 978-1-849690-74-4, with TOC and Index) is a surprisingly comprehensive how-to book that should be on the book shelf of all levels of flash Developers, especially those who starting to work on Facebook API Development with Flash.

This work includes some of the topics that are covered in “Accessing the Graph API through a Browser,” traversing the Graph and other instances. But it goes well beyond that. Although I’ve been in writing my tutes in several flash websites for long time, I was delightfully surprised to read about some interesting topics that are rarely talked about in books of this kind.  In Chapter 5: Search Me; in Chapter 6: Adding to the Graph; quite interestingly in Chapter 7: FQL Matters (Yes, it is FQL, Facebook’s version of the database language SQL) and a lot more.

The scope and quality of this book is no doubt directly related to the excellent credentials of its author. Michael James Williams is a technical concept writer and freelance Flash developer. He is the technical editor for the tutorial website “Activetuts+” and also runs his own blog about Flash game development. He currently lives in England, in a nice little town that has both a river and a canal. As per his say, he has been using Facebook since it was just some site that his American housemate wouldn’t stop talking about.

His method of delivery is to introduce the main idea, the concept of a writing category, and then take the structural components of the document in question and explain each action component in detail. We can feel the patient hand of a well-seasoned developer leading the reader chapter by chapter towards knowing in detail.

For example, before explaining the individual components of this book (Abstract, Introduction, Body, Conclusion, pop quiz), the author first explain the major steps involved in approaching and researching. Much forethought and planning went into the preparation of this 324 pp. Beginner’s Guide, obviously.

Those who’d like to do some developing Facebook apps in Flash will be delighted by the chapter 6 devoted to “Adding to the Graph.” I found the list of topics of “Putting it online” on p. 265 very useful too.

Every chapter is capped by “Topics” section, which presents many visual elements that the reader/student is asked to cope with by coming up with the correct solution, as explained within the chapter.

The book is so thorough that even topics such as how to use Facebook features, what’s that got to do with the Graph API, and the basic rules of Facebook’s security restrictions and its access are also covered. Oh, let’s also not forget the delightful support of Packt Publication and others that adds a welcome light touch to this serious volume.

Highly recommended e-book for anyone who works or intends to work on Facebook applications as well as those learning in a classroom settings.

 

New app for WolframAlpha

Chompgames have launched a new application for Nokia touch devices, based on the fast growing computational knowledge engine – Wolfram Alpha. If you are not aware of Wolfram Alpha. It’s a engine that scans the web and creates knowledge based on it. I wrote this app on Nokia’s WRT platform using Adobe Dreamweaver CS5. Hope you like it..

Google Now, Enhancing SWF Indexing..!!

This is amazing news indeed. Its has been feature talk with many of clients and colleagues all long for many years.

Currently almost any text a user can see as they interact with a SWF file on your site can be indexed by Googlebot and used to generate a snippet or match query terms in Google searches. Additionally, Googlebot can also discover URLs in SWF files and follow those links, so if your SWF content contains links to pages inside your website, Google may be able to crawl and index those pages as well.

Yesterday, Google announced that they have now expanded their SWF indexing capabilities

Last month we expanded our SWF indexing capabilities thanks to our continued collaboration with Adobe and a new library that is more robust and compatible with features supported by Flash Player 10.1. Additionally, thanks to improvements in the way we handle JavaScript, we are also now significantly better at recognizing and indexing sites that use JavaScript to embed SWF content. Finally, we have made improvements in our video indexing technology, resulting in better detection of when a page has a video and better extraction of metadata such as alternate thumbnails from Flash technology based videos. All in all, our SWF indexing technology now allows us to see content from SWF files on hundreds of millions of pages across the web.

Read the full blog post on the Google Webmaster Central blog.

Geolocation api in Flash Lite 4

Today, after a long time, I wrote an article on Geolocation services that available in Flash Lite 4 in the Forum Nokia Wiki.

You can read it  here.

New Flash Book, Foundation Flash CS5 For Designers By Tiago Dias, Tom Green

Flash is one of the most engaging, innovative, and versatile technologies available—Flash CS5 boasts a host of new features. Through the use of solid and practical exercises, you will soon master the fundamentals of this latest edition of the Adobe Flash authoring tool. In Foundation Flash CS5 for Designers, Flash experts Tom Green and Tiago Dias guide you step-by-step through all facets of Flash CS5, keeping the emphasis firmly on good design techniques that you use in your own projects.

Purchase your copy in eBook format or pre-order through Amazon today!

What you’ll learn:
Learn Flash design from the ground up, or just get to grips with the new features, with a series of step-by-step tutorials.
Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design.
Learn from the experts—written by renowned Flash designers Tom Green and Tiago Dias.
Learn how to create mobile applications

Adobe Announces Availability Of Flash Player 10.1 For Mobile & Devices To Its Platform Partners ……..!!

Via Adobe, yesterday Adobe announce the availability of Flash Player 10.1 for Mobile.

“Adobe Systems Incorporated (Nasdaq:ADBE) today announced the release of Adobe® Flash® Player 10.1 to mobile platform partners. Redesigned from the ground up with new performance and mobile specific features, Flash Player 10.1 is the first release that brings the full Web across desktops and devices. Mobile users will now be able to experience millions of sites with rich applications and content inside the browser including games, animations, rich Internet applications (RIAs), data presentations and visualizations, ecommerce, music, video, audio and more.

Already one of the top free apps on Android™ Market today, Flash Player 10.1 will be available as a final production release for smart phones and tablets once users are able to upgrade to Android 2.2 “Froyo.” Devices supporting “Froyo” and Flash Player 10.1 are expected to include the Dell Streak, Google Nexus One, HTC Evo, HTC Desire, HTC Incredible, DROID by Motorola, Motorola Milestone, Samsung Galaxy S and others. Flash Player 10.1 was also released to mobile platform partners to be supported on devices based on Android, BlackBerry, webOS, future versions of Windows® Phone, LiMo, MeeGo and Symbian OS, and is expected to be made available via over-the-air downloads and to be pre-installed on smart phones, tablets and other devices in the coming months.”

kris

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