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AIR 2.6 Launched

Repost from the Adobe Blog,

Adobe is pleased to announce the availability of the Adobe® AIR® 2.6 SDK and AIR® 2.6 desktop runtimes for Windows, Mac and Linux. With AIR 2.6, AIR achieves feature parity for Android and iOS platforms. This new release provides significant improvements for iOS app development as well as updates for Android and desktop app development.”

Here are the updates:

iOS:

  • Updated AIR for iOS support with improved performance. Developers can take advantage of new features in iOS 4 like multitasking, Retina display for higher screen resolutions, and front and back camera support. Developers can now build application that capture audio with the microphone and take advantage of the same graphics hardware method used in AIR for Android using OpenGL ES2 for fast graphics.
  • Packager for iPhone (PFI) is now replaced with and the functionality integrated with AIR Developer Tool (ADT) a comand line tool for compiling application in the AIR SDK. ADT can now be used to package AIR files, native desktop installers, AIR applications for Android and iOS.

Android:

  • Submit apps to be included in the Amazon Appstore for Android when the store launches.  Companies now have an additional distribution option with one of the largest online shopping destinations on the web.
  • USB debugging was added as an additional debugging option to WiFi.
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Deploying Flex application to Playbook

Christophe Coenraets here demonstrates execution of the employee database application developed in Flex, on three devices viz – Android phone, Samsung Tab and the Playbook tablet.

See the video here – 

Flash Builder Burrito – My first app

This was one of the exciting announcements made today at Adobe Max. It has been known for quite sometime that Adobe has been working on optimizing Flex Framework for mobile development. Flash Builder Burrito does exactly that. You can code mobile application (as of now – in the context of Google Android devices) and publish them as AIR apps. Excited about this, I started to write a simple data-centric RSS feed reader application.

Flash Builder Burrito is a separate SDK that you need to download from Adobe Labs, and is currently in Preview.

Here are two screens (or views in this frameworks’ terms). One gives the list of all headlines from CNN World news and the other is a detailed description of that news item. You would have figured it out from the images 😛

What I like about this:

  • You strongly feel that you are designing in a mobile context. And as I said, for the Android phones. You can listen to events such as press of MENU and BACK buttons.
  • You can include transitions between views.
  • The action bar (that is the top pane of the application) is customizable. You can add icons/buttons to them.
  • Quick integration with data services. I have always believed projects written in Flex/Flash Builders are handy when dealing with data-driven applications. Connecting to webservices is as simple as they are in Flex (for the desktop).

 

Obviously, from the above images, you’ll observe the img HTML tags. Yes, I am figuring out a way to display RichText inside Spark TextArea. Also, being a aesthetically challenged programmer, I haven’t thought even a single second to skin my app or its components and hence apologize for the UX. I am still in the process of skinning this application and shall soon test/deploy it on a compatible Android device ( I done have one; If any of you have pls comment below, I shall send it to you, for your comments and feedback) after completion. But I must say, I finished this whole RSS reader application within half an hour (inclusive of reading basic Burrito docs). So, I call super-fast application development environment.

Adobe Announces Availability Of Flash Player 10.1 For Mobile & Devices To Its Platform Partners ……..!!

Via Adobe, yesterday Adobe announce the availability of Flash Player 10.1 for Mobile.

“Adobe Systems Incorporated (Nasdaq:ADBE) today announced the release of Adobe® Flash® Player 10.1 to mobile platform partners. Redesigned from the ground up with new performance and mobile specific features, Flash Player 10.1 is the first release that brings the full Web across desktops and devices. Mobile users will now be able to experience millions of sites with rich applications and content inside the browser including games, animations, rich Internet applications (RIAs), data presentations and visualizations, ecommerce, music, video, audio and more.

Already one of the top free apps on Android™ Market today, Flash Player 10.1 will be available as a final production release for smart phones and tablets once users are able to upgrade to Android 2.2 “Froyo.” Devices supporting “Froyo” and Flash Player 10.1 are expected to include the Dell Streak, Google Nexus One, HTC Evo, HTC Desire, HTC Incredible, DROID by Motorola, Motorola Milestone, Samsung Galaxy S and others. Flash Player 10.1 was also released to mobile platform partners to be supported on devices based on Android, BlackBerry, webOS, future versions of Windows® Phone, LiMo, MeeGo and Symbian OS, and is expected to be made available via over-the-air downloads and to be pre-installed on smart phones, tablets and other devices in the coming months.”

kris

Adobe Flash CS5 sneaks out from FOTB’09

 

There had been varied rumors had been flying around for a few days before this FOTB’09 that that we would be able to check some sneak peaks at this year’s Adobe keynote, and that’s exactly what happened. Richard Galvan and Mark Anders, “Senior” Principle Scientist at Adobe, were back again this year with an update on the Flash platform and a sneak peek on Flash CS5 and the new Flash Mobile features. YES. IT IS FLASH CS5
Marc Anders started off by going over the current platform situation and Flash Player 10 installs continue to impress. New figures due out shortly will put the coverage at over 90%. Mark used some community demos to run through features in the Flash Player 10 and AIR runtimes. (Click any of the images to see the high-rez version)
Flash CS5
Richard Galvan gave us our first sneak peak of “Viper” Flash Professional CS5. The big news for developers is that Flash authoring finally gets integration with FlashBuilder. If you’re using Flash CS5, a new FlashBuilder project can be created from Flash CS5 through a new export dialogue.

 

There had been varied rumors had been flying around for a few days before this FOTB’09 that that we would be able to check some sneak peaks at this year’s Adobe keynote, and that’s exactly what happened. Richard Galvan and Mark Anders, “Senior” Principle Scientist at Adobe, were back again this year with an update on the Flash platform and a sneak peek on Flash CS5 and the new Flash Mobile features. YES, IT IS FLASH CS5.

Marc Anders started off by going over the current platform situation and Flash Player 10 installs continue to impress. New figures due out shortly will put the coverage at over 90%. Mark used some community demos to run through features in the Flash Player 10 and AIR runtimes. 

Flash CS5

Richard Galvan gave first sneak peak of “Viper” Flash Professional CS5. The big news for developers is that Flash authoring finally gets integration with FlashBuilder. If you’re using Flash CS5, a new FlashBuilder project can be created from Flash CS5 through a new export dialogue.

Rest will be followed here in Flashmagazine.

 

A Few Noteworthy Stats !

Here are a few noteworthy statistics that can help you in decision making. Very soon Flash will be present in iPhone and more Android devices will host Flash Player 10. So, if you are wondering what your target device should be, who the audience would be and how much you can earn form the application, then go through this presentation made by Scott.

It covers topics involving the Apple iPhone 3.0 and the Android 1.5 overviews along with the major highlight – Statistics of the different platforms and how they are performing.The presentation also holds key information on the app stores of each platform and what they offer to the developer including the initial and running costs.

Excerpts on sales stats from the presentation –

  • the iPhone apps are the most cooking ones and iPhone developers are reaching a pool of 15M customers worldwide.
  • Symbian continues to be the enjoying the richest customer base with approx 50M devices worldwide. Its appstore – Ovi has only recently been launched but has been making brisk sales.

Now estimating how much a flash developer’s reach would be in the next few years ? You have the symbian’s 50M + iPhone’s 30M and this population is bound to skyrocket too 🙂

Remember, Nokia dominates the smartphone category with a share of approx 40%.

HTC Hero, The First Android Device To Support Adobe Flash!!!!!!

Though late arrival, never thought that this would be so pretty cool. Now Flash has come alive in it’s first Android based device, the Hero from Open Screen partner HTC!!!!!

It should be a direct sequel to the G1, and has all the features like multi-touch HVGA screen, accelerometer support, GPS, Compass, WIFi, 5 MP camera, Android Webkit Browser, and now with having Adobe Flash makes for even more very rich mobile web user experience.  

Banner_HTC_Hero

Check out the device here!

Adobe has a good a really good press release which explains in detail. They also have made a good video where the Adobe Platform team explains some of the features of the Flash implementation on the HTC Hero device.   According to Mark’s blogpost, it’s possible to view up to 85% of online video through the Flash Player, supports latest Flash Lite 3.1 supports streaming audio capabilities, as well as support for around 80% of Flash content on the web today through the device’s web browser. On this device, double clicking Flash content (games, ads, etc) brings it fullscreen mode, which seems to work very much intuitively: Demo of Flash on the HTC Hero (an Android device).

Icon_Use_Scenes

What version of Flash is this? Well, right now it’s Flash Lite 3.1 according to Adobe.  However, there have been prior public announcements that Flash 10 is coming to Android (by as soon as end of this year), as well as other mention of other SmartPhone platforms like webOS, Windows Mobile, & Symbian for starters down the lane.  Mark says that the HTC Hero has Adobe Distributable Player.  My lateral thought would be that, they (HTC) may upgrade the device at some point later (whether that means Flash Lite 3.x or Flash Player 10 can be anyone’s guess).  Here are few words from Adobe: Serge Jespers, Mark Doherty.  Here are some of the interesting comments from the Peter Elst & Dale Rankine of flashlite community.   With now over one billion devices running Flash, and Android represents a nice (open) platform in which Flash to grow, develop and play.  This new HTC Hero device represents the true mobile (web) experiences possible and I think we’ll see much more devices in the future.

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