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Forum Nokia Flash Lite Code Camp@Bengalooru, India On 9th April 2008, Wednesday

I had mentioned in one of me previous blog post about Flash Lite Code Camps that Nokia is organizing in the second week of April 9th.

Between, you can still register if you want to – http://www.sercononline.com/forum_nokia/fl.html


I will be there for Forum Nokia Code Camp in Bangalore on 9th April 2008, Wednesday.

I have a lot of plans in my closet, ie networking, sharing flashlite apps and much above all simply listening. Any one wants to meet me, you are free to call me at 0091.998.5013.316. Please reply to this blogpost if you are attending, so that we can meet up during/after the event.

Venue: International Institute of Information Technology, Bangalore
26/C, Electronics City
Hosur Road
Bangalore 560100, India
Click here for Map
Time: 9:30am to 4:00pm

To learn more about Flash Lite, click the links below here



Thank you and see you at the event.

Ricky L, VP, Worldwide Field Marketing, Adobe Tells India Is On The Technology Fast-Track!!! But………………..

Ricky Liversidge, Vice-president, Worldwide field marketing, Adobe says here, “India is one of our two growth markets and we are increasing our headcount and marketing budgets here. We are also looking at furthering innovation, like our tie-up for training in design, web, mobile and interactive media”. But we, Adobe Devigner (Developer+Designer) community in India never got any answers to our posts here regarding the Adobe MAX events not being held in India in the year 2008-2009. Let’s hope it will happen too soon in India.


Microsoft’s License of Adobe Flash Lite For Mobile Devices is Good for Consumers Says Dan Rayburn

Yesterday morning, Adobe (ADBE) announced that Microsoft (MSFT) had licensed Adobe’s Flash Lite software so that Flash based content will be able to be viewed within Internet Explorer on future versions of Microsoft Windows mobile phones. (more…)

Is Apple Working On iPhone Flash Rival?

Apple CEO Steve Jobs disappointed many iPhone fans Tuesday when he said that Flash just wasn’t suited to the device. The reason? Flash Lite is, well, too lightweight, and regular Flash (Flash fat) is too unwieldy. “There’s this missing product in the middle,” Jobs said during Apple’s annual shareholder meeting.

It’s hardly subtle, but Jobs is master of the nuanced phrase. He starts off by dissing a technology out of hand, moves to saying “that it hasn’t been done right, yet” and then suddenly springs Apple’s take on an unsuspecting world – the decidedly PDA-like iPhone being a case in point.

Quick as a Flash?

Steve’s Flash comment is so wide open you could drive a coach and horses through it. He could be doing one of three things here:

  1. Telling Mac laggard Adobe to pull its finger out and actually develop an iPhone-friendly version
  2. Hinting that Apple might look to a rival source – like Microsoft’s fledgling Silverlight, for example (possible, but unlikely); or
  3. That it’s quietly cooking up something of its own – perhaps as part of the iPhone SDK which is being launched later today.

There is, of course, a fourth option – no Flash at all – but we’ll come back to that in a minute.

Adobe / Apple = love / hate

The relationship between Apple and Adobe has long been a fractious, but interdependent one. Much of the Mac’s fanbase is made up of creative professionals, the kind of people who use Adobe Photoshop CS3 and InDesign on a daily basis. When Adobe launches a new version of its software, Mac sales spike – creatives prefer Macs and so it goes around.

The problem is that both Apple and Adobe are inconstant lovers. During Apple’s worst years in the early 1990s, Adobe set about wooing the Wintel world. Its Mac releases have often lagged behind those of its Windows rivals, and Adobe along with Microsoft were among the last to make their apps Intel Mac native. Much to Steve Jobs’ chagrin.

Apple too isn’t afraid of stomping all over Adobe’s turf either. Adobe was forced to abandon the Mac version of Premiere in 2003, following a string of movie editing apps from Cupertino, including iMovie and Final Cut Pro. Premiere was revived last year. Apple’s pro photo management app Aperture is also a direct rival to Adobe Photoshop Lightroom.

iPhone needs Flash

So where does this leave us? As Graham Barlow, editor of our sister title MacFormat, puts it:

“Whether Steve Jobs likes it or not, there is a need for Flash or its equivalent on the iPhone.”

Jobs’ comment on Tuesday suggests he’d like Adobe to come up with its own, but if that fails Apple could conceivably license the underlying Adobe-owned technology and serve up its version. Apple’s powerful enough and rich enough to cough up the wonga or indulge in a spot of brinkmanship.

Or it could go for option 4 – stick to its guns and not do Flash at all. To MacFormat’s mind – and mine – that looks unlikely. However Daniel Diliger of Mac site Roughly Drafted saw plenty of reasons last July why Apple would do just that.

He cites the poor performance of the then current version Flash on Mac OS X, including memory leaks, frequent crashes, the poor design of much Flash web content, and Flash’s ability to rapidly drain mobile batteries.

Adobe had better up its game then – and soon – if it wants any piece of the Apple iPhone’s future.

What do you think? Does the iPhone really need Flash, or a semblance of it? Let us know below.

PS: This has just popped up on my RSS: Silicon Valley blogger Robert Scoble has reported an unsubstantiated rumor that Flash is already running on the iPhone – and that Jobs’ rubbishing of it is just a negotiating tactic. We shall see.

Directly sourced from http://www.Techradar.com

The Battle Today for What You Can Do on Your Phone Tomorrow

UPDATE: Edited to incorporate comments from readers reminding me about YouTube video on the iPhone. Also see note at end from GoogleThere are a couple of announcements Tuesday that point to a major technological battle: the race to become the platform for mobile applications. This is happening at two levels. There are mobile operating systems like Symbian, Windows Mobile, Apple’s mobile version of OS X and Google’s forthcoming Android. And there are environments that live above the operating system that are meant to allow applications to run on multiple operating systems.

Sun’s Java is the leader in this area now. Adobe’s Flash Lite is a contender. Microsoft said Tuesday that that it was developing a mobile version of Silverlight (its answer to Flash). And Google is creating a mobile version of Google Gears, its software that lets online applications work when they are not connected to the Internet.

For these companies, there is potentially real money at stake. With 1 billion phones made each year, even a tiny licensing fee for software on each one can add up. And there is also money to be made selling development software as well.

For consumers, the stakes are much higher. This jostling will determine what your mobile phone will be able to do, and who will control it. These rich environments have the potential to offer capabilities that bypass the control of the carriers who want to charge fees for features that might otherwise be free. See our discussion of how Verizon blocks Google’s mobile mapping software from getting data from the GPS system built into some phones.

Apple, so far, is limiting the iPhone to applications that can be run on its Safari browser and that use its own development environment, which will be introduced Thursday. It does not support Flash, which is how most free online video is published. The effect of this is to drive people who want video on the iPhone to use Apple’s iTunes store to buy it. (UPDATE: The iPhone does link to lots of YouTube video and other video in Apple’s Quicktime format, there is a great deal of video, especially from professional sources, only in Flash that it can’t play.)

Microsoft’s Silverlight, which is just emerging in the market, is meant to allow for a variety of online applications, but it has particularly deep capabilities for video. Nokia said Tuesday that it would include Silverlight on its high-end S60 smart phones that use Symbian and on its midrange Series 40 phones. This is, of course, a big win for Microsoft, as Nokia is the world’s top cellphone maker. But it is not an exclusive deal: Adobe’s Flash Lite also works on many of these Nokia handsets.

An interesting test of the market will be to see how Microsoft treats Windows Mobile, which is second to Symbian in the market for smartphone operating systems. Right now, there are versions of Flash Lite that ship on many Windows Mobile phones. (The carriers have a say in what actually goes on many phones.) Will Microsoft make it harder for Adobe to support Windows Mobile once its Silverlight is available for that platform later this year?

The news from Google Tuesday is much smaller, but still intriguing. It is software that is meant to support applications that run on mobile browsers, initially Internet Explorer running on Windows Mobile. Google Gears was initially introduced for general Web browsing. It lets you load crucial pieces of online applications onto your computer, so you can use them when you are not connected. Google’s first use of this for its own services was a version of its Google Reader newsreading site that can load a bunch of articles so users can read them on an airplane or anywhere else.

Now Google will offer the same for mobile devices. So uses of the Zoho office-in-a browser package on their cellphones will be able to read their documents when they are not connected. Microsoft, never one to leave a feature uncopied, says it will develop a system to use Silverlight when offline. (On computers, offline use has been a major thrust of Adobe, which is promulgating its AIR system as a superset of Flash.)

If you are not a programmer or wireless executive, I don’t blame you if all this makes your head spin. But the impact of how this shakes out will be important, and not just for mobile phones. The same environments that drive phones are likely to also power interactive features on television sets and all sorts of other devices. The Chumby, for example, is meant to replace a clock radio, and it delivers application written in Flash Lite.

We can all get behind the idea of software environments that will let us do what we want, on any device we want, without asking anyone’s permission.

UPDATE: A Google spokesman wrote in to point out that Google Gears is open source and thus doesn’t earn Google any license fees.

Sourced from http://bits.blogs.nytimes.com/2008/03/04/the-battle-today-for-what-you-can-do-on-your-phone-tomorrow/?ref=technology

Updated Flash Enabled Devices Spreadsheet

Flash Enabled Devices Spreadsheet
Bill Perry has updated the Flash enabled devices spreadsheet to include several new handsets that were announced two weeks ago at the Mobile World Congress. You can download the PDF and print it out as a reference for understanding what handsets have Flash Lite pre-installed including the version and content type. Here are the updated models counts by grouping: Nokia (73), Sony Ericsson (63), Verizon Wireless (13), NTT DoCoMo (134), KDDI (101), and Softbank (48).

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